What is the personality type of Dynasty? Which MBTI personality type best fits? Personality type for Dynasty from Shadow Fight 3 and what is the personality traits.
Dynasty personality type is ESFP, ESTP, ESFP, ESTP, ESFP, ESTP.
The first type of ESFJ is ESTJ.
The second type of ESFJ is ENFJ.
The third type of ESFJ is ESTJ.
ESFJ (ESTJ) vs ISFJ (ESFJ)
ESFJs are warm, nurturing, and supportive people who like to be the center of attention. They are creative and capable at many things but often find it hard to feel happy doing anything creative alone. They don’t like it when people talk about themselves and they want others to be happy and successful. They are often extremely loyal and will do whatever they can to support others. They are very good at helping others to achieve their goals and are great listeners. They are also very creative problem solvers.
ISFJs are quiet but very warm and caring people who are creative and talented at many things. They are often quite shy and prefer to work alone or with another creative person. They are very loyal to their friends and family and will often do whatever they can to help them reach their goals.
Dynasty is the name of a faction in Shadow Fight 3. They appear early in Chapter I, however, they start being introduced in Chapter II. Dynasty is the ruling clan of a highly developed nation. Its capital is a real multinational hive known for its variety of competing combat arts schools. Unlike the other factions, the Dynasty’s approach towards Shadow Energy is practical; they use it whenever it is useful, and do not consider it as something dangerous. Dynasty is known for their graceful, fluid fighting style. They generally rely upon dexterity and speed, focusing on dealing as much hits as possible. Dynasty weapons mostly are used in agile, acrobatic style. They are quick weapons with the capability of dealing lots of combos. Dynasty gears are light in weight, allowing them to emphasize fast and powerful kicks, high jumps and generally fluid and rapid movement. Dynasty perks mostly give effects that will give advantages when the user maintains a combo of multiple hits.