What is the personality type of Rogue? Which MBTI personality type best fits? Personality type for Rogue from World Of Warcraft and what is the personality traits.
Rogue personality type is ISTP, which predominates in our society. Most people are ISTPs, although there are a few ISFPs around, just as there are many more ISTPs than other types. A small minority of people are either ESFP or ENFP.
The ISTP personality type is a strong one, with a deep-seated need to do things the way they’re supposed to be done. They have a very definite sense of right and wrong, and they have very strong convictions about what is right and what is wrong. They have a very strong sense of values, and they go to great lengths to do things their way. They have a very orderly mind, and they have a very ordered life. They are very focused on doing things well. They are very logical, analytical, and abstract in their thinking.
They tend to be very consistent in the way they approach things. They don’t like to mix things up, or change them—they want things done in a particular way, in a very well-defined manner. They are very focused on their goals. When people are ISTPs, they tend to be very clear about what their goals are, and what they want to accomplish in life.
Rogue
Damage
Prowling Cutpurses
For rogues, the only code is the contract, and their honor is purchased in gold. Free from the constraints of a conscience, these mercenaries rely on brutal and efficient tactics. Lethal assassins and masters of stealth, they will approach their marks from behind, piercing a vital organ and vanishing into the shadows before the victim hits the ground.
Class Information
Rogues often initiate combat with a surprise attack from the shadows, leading with vicious melee strikes. When in protracted battles, they utilize a successive combination of carefully chosen attacks to soften the enemy up for a killing blow. Rogues must take special care when selecting targets so that their combo attacks are not wasted, and they must be conscious of when to hide or flee if a battle turns against them.