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    BioShock Personality Type, MBTI

    What is the personality type of BioShock? Which MBTI personality type best fits? Personality type for BioShock from Video Game Series and what is the personality traits.

    BioShock
    INTJ

    INTJ (5w6)

    BioShock personality type is INTJ, which is associated with "a tendency to think abstractly, with deep focus on ideas rather than the concrete details of the world."

    "When you're playing a game like 'Bioshock Infinite' which is essentially a bunch of big ideas wrapped up in a box, you're going to see that INTJ personality type pop up in some interesting ways," Jung said. "They're not necessarily going to be overtly heroic, but they are going to be drawn to the idea of what it means to be a hero."

    While Infinites are drawn to the heroic ideal, Jung added, they are also drawn to the idea of giving people what they want.

    "A lot of people are drawn to the idea of being a hero, but they're not willing to put in all the work that goes into it," he said. "They're looking for an easy way out, but it's really not easy. You have to take responsibility for your actions, you have to have self-control, you have to have what it takes."

    Another significant point Jung made was that there are more female INFJs than males.

    BioShock is a 2007 first-person shooter game developed by 2K Boston and 2K Australia, and published by 2K Games. It is the first game in the BioShock series. The game's concept was developed by Irrational's creative lead, Ken Levine, and incorporates ideas by 20th century dystopian and utopian thinkers such as Ayn Rand, George Orwell, and Aldous Huxley, as well as historical figures such as John D. Rockefeller and Walt Disney. The game is considered a spiritual successor to the System Shock series, on which many of Irrational's team, including Levine, had worked previously. BioShock is set in 1960. The player guides the protagonist, Jack, after his airplane crashes in the ocean near the bathysphere terminus that leads to the underwater city of Rapture. Built by the business magnate Andrew Ryan, the city was intended to be an isolated utopia, but the discovery of ADAM, a genetic material which can be used to grant superhuman powers, initiated the city's turbulent decline.

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