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    Bloodborne Personality Type, MBTI

    What is the personality type of Bloodborne? Which MBTI personality type best fits? Personality type for Bloodborne from Video Game Series and what is the personality traits.

    Bloodborne
    INFJ

    INFJ (6w5)

    Bloodborne personality type is INFJ, and it's usually a journey that takes around 2-4 years, depending on the type. They're always curious and want to know more.

    While they're usually more reserved and private, they like to share their thoughts and feelings with others. They're also super empathetic and compassionate, which makes them good at therapy and counselling.

    They're often more introverted than extroverted, but can be super outgoing and charismatic on the right day.

    They're the types who always know what to say and help others. They're good at analysing situations and helping people connect and understand.

    They're usually very empathetic and love helping others, but they can also get overwhelmed by the emotions of others and find it difficult to express themselves.

    They look for meaning in everything and tend to detach themselves from reality. They need time to contemplate and reflect on things, and often think too much about things they can't change.

    They tend to overthink things, but they never give up on their goals. They tend to challenge themselves more than others do.

    They won't let anything get in the way of them achieving their goals.

    Bloodborne is an action role-playing game developed by FromSoftware and published by Sony Computer Entertainment, which was released for the PlayStation 4 in March 2015. Bloodborne follows the player's character, a Hunter, through the decrepit Gothic, Victorian-era–inspired city of Yharnam, whose inhabitants are afflicted with a blood-borne disease. Attempting to find the source of the plague, the player's character unravels the city's mysteries while fighting beasts and cosmic beings. The game is played from a third-person perspective. Players control a customizable protagonist, and the gameplay is focused on strategic weapons-based combat and exploration. Players battle varied enemies while using items such as swords and firearms, exploring different locations, interacting with non-player characters, and unravelling the city's mysteries. Bloodborne began development in 2012 under the working title of Project Beast.

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