What is the personality type of Treant Protector? Which MBTI personality type best fits? Personality type for Treant Protector from Dota 2 and what is the personality traits.
Treant Protector personality type is INFJ, and the secondary personality is INFP.
The game is set in the fantasy world of Tyria, a world that combines elements of medieval Europe, Asia, and the Americas together. Players assume the roles of heroes who fight various monsters and other threats as they progress in levels. The heroes are able to visit a variety of locations, such as towns, dungeons and wilderness. Defeating monsters rewards the player with experience points and "boon points", which can be used to purchase items in the game's in-game store.
The game takes place in the "Dungeons and Dragons" setting, following the characters' stories as they progress in levels. The setting is populated by various non-player characters called "NPCs", with whom players can interact in order to complete quests given by the game's storyline. There are also three distinct races which players choose as their character's race upon creating their character: a human race called the humans of Tyria, a sylvari race called the sylvari, and an asura race called the asura. The races represent three different philosophical schools of thought in Tyria, each of which have their own unique racial abilities.
Far to the west, in the mountains beyond the Vale of Augury, lie the remains of an ancient power, a fount of eldritch energy nestled deep in the high woods. It is said that the things that grow here, grow strangely. To the forces of nature this is a sacred place, made to stay hidden and unknown. Many are the traps and dangers of this land--all-consuming grasses and crossbred fauna and poisonous flowers--but none are so fierce as the mighty Treant Protectors. These ageless, titanic beings, charged with keeping the peace in this dangerous land, ensure that none within encroach without reason, and none without poach their secrets. For time untold they tended to their holy ground, uninterrupted, only dimly aware of the changing world beyond. Yet inevitably the wider world grew aware of this untamed land, and with each passing winter the outsiders grew bolder.