What is the personality type of Dungeon Master? Which MBTI personality type best fits? Personality type for Dungeon Master from Dungeons & Dragons 1983 and what is the personality traits.
Dungeon Master personality type is INFJ, which is one of the most misunderstood personality types, both in theory and practice. The INFJ is an introvert who prefers to quietly observe rather than participate in social interactions, but they are very socially aware. They can have a tendency to keep things to themselves, but when they do speak up, they are capable of being very articulate, thoughtful, and perceptive.
The INFJ is also known for being very sensitive to their environment, and they are frequently the ones who are most affected by the mood of the room. They are often the ones who are most open with their emotions, and they are often seen as being very empathetic. INFJs are often the ones most affected by the personal problems of others, and they are often the ones who are most committed to helping others.
INFJs make great counselors, therapists, teachers, and social workers. They are very capable of helping people find their way through difficult problems, but it is important for them to be careful about what they reveal about themselves in order to avoid their own problems becoming more difficult.
In the Dungeons & Dragons role-playing game, the Dungeon Master is the game organizer and participant in charge of creating the details and challenges of a given adventure, while maintaining a realistic continuity of events. In effect, the Dungeon Master controls all aspects of the game, except for the actions of the player characters, and describes to the players what their characters experience. The title was invented by Tactical Studies Rules for the Dungeons & Dragons RPG, and was introduced in the second supplement to the game rules in 1975. To avoid infringement of TSR's trademarks, and to describe referees in role-playing genres other than sword and sorcery, other gaming companies use more generic terms, like Game Master, Game Operations Director, Judge, Referee or Storyteller. Some use more esoteric titles related to the genre or style of the game, such as the "Keeper of Arcane Lore" from Call of Cthulhu and the "Hollyhock God" from Nobilis.