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    American McGee's Alice Personality Type, MBTI

    What is the personality type of American McGee's Alice? Which MBTI personality type best fits? Personality type for American McGee's Alice from Video Game Series and what is the personality traits.

    American McGee's Alice
    INTP

    INTP (4w5)

    American McGee's Alice personality type is INTP, and this type is often called "The Philosopher." This is a rare type, representing only one in a million.

    INTPs can be quite a challenge to know, because they are so introspective and independent. They have a curious mind, and they have a strong sense of logic and rationality. They have a knack for understanding abstract concepts and applying them in practical situations.

    INTPs are probably the most independent of all the personality types. They are likely to be quite independent of others, especially of authority figures. This independence can be so strong that INTPs may seem rude and unfriendly to others.

    INTPs are often introverted, but not always. They may sometimes be quite extroverted, especially if they are speaking to someone for whom they have developed an interest or who is of importance to them.

    Some of the most striking characteristics of the INTP personality type are their intense desire for privacy and their intense need for space. They want to know themselves more than anything else. They want to become self-sufficient and independent. They need time by themselves to think about things and to make decisions.

    American McGee's Alice is a 2000 third-person action-adventure video game developed by Rogue Entertainment under the direction of designer American McGee and published by Electronic Arts. The game was originally released for personal computers running Microsoft Windows and Mac OS. Although a planned PlayStation 2 port was cancelled, the game was later released digitally for the PlayStation 3 and Xbox 360. The game's premise is based on the Lewis Carroll novels Alice's Adventures in Wonderland and Through the Looking-Glass, but presents a gloomy, cruel and violent version of the setting. The game centers on the novels' protagonist Alice, whose family is killed in a house fire years before the story of the game takes place. After several years of treatment in a psychiatric clinic, the emotionally traumatized Alice makes a mental retreat to Wonderland, which has been disfigured by her injured psyche.

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