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    Metal Gear Personality Type, MBTI

    What is the personality type of Metal Gear? Which MBTI personality type best fits? Personality type for Metal Gear from Video Game Series and what is the personality traits.

    Metal Gear
    INTP

    INTP (5w4)

    Metal Gear personality type is INTP, which relates to the idea of rationalist, scientific, and independent thinking. However, his personality type does not appear to be based on the Myers-Briggs (MBTI) type I (Introvert, iNtuitive, Thinking) nor the type II (Extravert, iNtuitive, Feeling) systems.

    Snake's type appears to be based on the Myers-Briggs (MBTI) type II (Extravert, iNtuitive, Feeling) system. This is reflected in the fact that Snake's name, while technically an abbreviation of "snake," can also translate to "escape artist" in Japanese. Additionally, the word "escape" is the root of the word "escape artist."

    Additionally, in Metal Gear 2: Solid Snake, while talking to the game's protagonist, Snake says that his father was an escape artist. This may be a reference to his MBTI type.

    Metal Gear Solid

    Metal Gear Solid depicts Snake as being quite indecisive and very obedient. Snake often follows orders without question, but he does accept them nonetheless. He is also gullible when attempting to deceive others during his missions.

    Metal Gear is a series of action-adventure video games created by Hideo Kojima and developed and published by Konami. The first game, Metal Gear, was released in 1987 for MSX home computers. The player often takes control of a special forces operative, who is assigned the task of finding the titular superweapon "Metal Gear", a bipedal walking tank with the ability to launch nuclear weapons. Several sequels have been released for multiple consoles, which have expanded the original game's plot, adding characters opposing and supporting Snake, while there have also been a few prequels exploring the origins of Metal Gear and recurring characters. The third game in the series, Metal Gear Solid for the PlayStation, marked the beginning of a whole new line of 3D for Metal Gear. As of December 2020, over 56.9 million copies of games in the franchise have been sold worldwide, with individual installments critically and commercially acclaimed and receiving several awards.

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