What is the personality type of Mount and Blade? Which MBTI personality type best fits? Personality type for Mount and Blade from Video Game Series and what is the personality traits.
Mount and Blade personality type is ENTJ, while the other three are INTJ, INTP, and ISTP.
INTP (Introverted, iNtuitive, Thinking, Perceiving)
The INTP is an intellectual. They are often seen as the smartest of the four, but also the least social. They are the type who will talk their way out of a situation, rather than take direct action to solve a problem. The INTP prefers to explore ideas rather than interact with people, so they may have difficulty fitting in with social groups. They are often curious individuals, and have trouble being conformed to by anything.
INTJ (Introverted, iNtuitive, Thinking, Judging)
The INTJ is one of the most well known types in fiction. They are often seen as the most intelligent of the four, often being praised for being "the brains" in their group. They are also often seen as being very organized and efficient. They are very logical in nature, and sometimes can be seen as having a cold exterior. INTJs are often leaders in their groups, because they are always thinking about how to make their group better.
Mount & Blade is a 2008 medieval strategy action role-playing game for Microsoft Windows, developed by Turkish company TaleWorlds Entertainment, and published by Swedish company Paradox Interactive. In the game, the player controls a customized character to battle, trade, and manage a fief in the medieval land of Calradia. The game was developed by Armağan Yavuz and his wife İpek Yavuz, the founders of TaleWorlds Entertainment. The game was fully released on September 16, 2008, though alpha versions of the game were available prior to the full release. Mount & Blade initially received a mixed critical reception. Reviewers praised the game for its innovative combat mechanics, complex character skill system, and large modding community, but criticized it for its low graphics quality, as well as its repetitive dialogue and locations.