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    The Last of Us Personality Type, MBTI

    What is the personality type of The Last of Us? Which MBTI personality type best fits? Personality type for The Last of Us from Video Game Series and what is the personality traits.

    The Last of Us
    INFJ

    INFJ (6w5)

    The Last of Us personality type is INFJ, the “Introverted, Intuitive, Feeling, Judging” personality type. INFJs are often described as “the counselor” type. A “ counselor” is someone who is skilled at helping others, who is intuitive in understanding what others need, and who can prioritize what is most important in a situation. This description fits the INFJ well. They are often called upon to be the “doer” in a family or in a team. They are also able to memorize many facts and figures, which is useful for their future careers.

    INFJs are often misunderstood because of their high levels of sensitivity. They are often seen as being shy, moody, sensitive, and emotional. Because of this misunderstanding, they are often severely bullied or ostracized. This causes many INFJs to hide their true feelings behind a mask of indifference. They will smile and say, “I’m fine,” when they are actually very upset.

    INFJs love to be the counselor. They thrive on helping those around them. They long to be the one that other people turn to for help and advice.

    The Last of Us is a 2013 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. Players control Joel, a smuggler tasked with escorting a teenage girl, Ellie, across a post-apocalyptic United States. The Last of Us is played from a third-person perspective. Players use firearms and improvised weapons, and can use stealth to defend against hostile humans and cannibalistic creatures infected by a mutated fungus in the genus Cordyceps. In the online multiplayer mode, up to eight players engage in cooperative and competitive gameplay. Development of The Last of Us began in 2009, soon after the release of Naughty Dog's previous game, Uncharted 2: Among Thieves. For the first time in the company's history, Naughty Dog split into two teams; while one team developed Uncharted 3: Drake's Deception, the other half developed The Last of Us. The relationship between Joel and Ellie became the focus, with all other elements developed around it.

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