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    The Legend of Zelda: Majora's Mask Personality Type, MBTI

    What is the personality type of The Legend of Zelda: Majora's Mask? Which MBTI personality type best fits? Personality type for The Legend of Zelda: Majora's Mask from Video Game Series and what is the personality traits.

    The Legend of Zelda: Majora's Mask
    INFJ

    INFJ (4w5)

    The Legend of Zelda: Majora's Mask personality type is INFP, if you didn't know. The reason for that is that, when people ask you what the character is like, you can tell them about his or her personality. If you don't know what the personality you want to create is, it's good to research it, to figure out what it is.

    What Went Wrong?

    This is probably the most popular mistake people make, I've seen it done in pretty much every game for this system. The reason for this is that when people think about creating a character like Link, they think at first that he's a Hero. Heroes are generally charismatic, caring, and helpful. This is the sort of thing that they do in games; give people weapons, and then fight against bad guys when they get in trouble. However, when they actually create characters like Link, they make him like this because he's supposed to be charismatic and helpful.

    However, in games like these, the Hero has to be passionate about his or her cause, or else there wouldn't be any reason for them to put themselves in danger.

    The Legend of Zelda: Majora's Mask is an action-adventure game developed and published by Nintendo for the Nintendo 64 home console. It was released worldwide in 2000 as the sixth main installment in The Legend of Zelda series and was the second to use 3D graphics, following 1998's The Legend of Zelda: Ocarina of Time, to which it is a direct sequel. Designed by a creative team led by Eiji Aonuma, Yoshiaki Koizumi, and Shigeru Miyamoto, Majora's Mask was completed in less than two years. It featured enhanced graphics and several gameplay changes from its predecessor, though it reused a number of elements and character models, which the game's creators called a creative decision made necessary by time constraints. The story of Majora's Mask takes place two months after the events of Ocarina of Time. It follows Link, who on a personal quest ends up in Termina, a world parallel to Hyrule.

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